Advantages: InstantDisadvantages: You've lost all those thoughts floating around.Note: You should link it back to the nexus you are interested in, before you swap back to expanded view
B) Hit the collapse all button. Bang! Their it is.
Advantages: InstantDisadvantages: You've lost all those extra thoughts floating around.Note: linking this thought to other thoughts will be trivial. No waiting for anything to show up, as any links will just pop up.
It is unfortunate that there isn't a "zip now!" command to make the plex display just jump straight to the thought you want. It is, once again, another point in PersonalBrain where the plex animation gets in the way. Frankly, the program would be 10 times more efficent in usage if the plex wasn't animated. I know the animation looks like to new users, but most experienced users tune it out, and it just gets in the way of us doing things. It is the plex animation that causes new thoughts and new links to FAIL in expanded view, which is frankly unforgivable in an information application.
What creates the problem in Expanded view is the (apparently) eternal repulsion of thoughts. You need that to be an "anti-gravity" force, where the further away a thought (or cluster) is from other thoughts, the less it repulses until after a set distance, there is no more repulsion, so the thought(s) stop travelling away from other thoughts, and the distance will no longer grow between thoughts. If you have any "inertia", remove it, and this will allow unconnected thoughts to stop travelling after going out the minimum distance. This will help to cut down on that LONG wait time if you jump between the already displayed unconnected thoughts. Of course, if activation just reset the plex at the new thought, rather then "travel" to it, long distance between thoughts wouldn't be an issue in the first place.In a more complex system, I'd suggest you use a powerful "short ranged" repulsive force to keep thoughts naturally seperated, with a universal weak gravatic force to attract all thoughts to a common center. This could result in an system that never "settles", but that could be overcome fairly trivially by using a small cellular system that is used to map out the location of the thoughts and allowing anything within a certain amount of screen space to count as "done" when making an adjustment. Then you wouldn't need to update the placement of thoughts unless a new thought is added, a thought is deleted, or a displayed thought changes its cell placement (due to user or other thoughts coming into its short repulsing range). Well, that's just off the top of my head. I'm sure there are better answers out there.
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